Thursday, February 8, 2018

2/8 Project Scope



For this post, I wanted to create a detailed scope of the project I'm working on. I hope to get feedback on this next Monday and see if I need to update anything before I start pulling together prototypes.

Here are the categories I am considering: 

Motion Dimensions (1 or 2 degrees of freedom)
  • Left and right movement
  • Forward and back movement

Speed control

  • Ball constantly moving forward
  • Gravity rolling
  • Speed is fully controlled by the player 

Camera Perspective

  • Sidescroller
  • 3rd person
  • Top-down


Single event or gradual motion

  • Single button press
  • Button hold
  • Full control over position
  • Partial control - the game automatically changes position for you during an event?

Failure Penalty

  • Lives
  • Health
  • Penalties
  • Restarting

Game Duration

  • Levels
  • Endless runner
  • Timed

Goal:
The goal is to create 3 working prototypes combining research and inspiration that has been collected. Keeping in mind how the player controls can be translated to Kinect Movements (head, hand or torso movement). After 3 prototypes have been created, I would like to choose 1 of the 3 to add Kinect movements to and balance further into a more complete game.

I plan on playtesting throughout prototype development as well as do a more formal playtest before choosing a final prototype to further develop. If time permits, I'd love to test the final prototype at a therapy session. I'm not sure if this is in scope or not.












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